An Arduino-powered robotic ukulele that plays itself

The ukulele has a bit of a reputation for being quaint, but it is a legitimate instrument like any other and that means it takes a lot of practice to play competently. Zeroshot is too busy building cool stuff to bother with all of that, so he put his skills to use constructing this robotic […]

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The ukulele has a bit of a reputation for being quaint, but it is a legitimate instrument like any other and that means it takes a lot of practice to play competently. Zeroshot is too busy building cool stuff to bother with all of that, so he put his skills to use constructing this robotic ukulele that plays itself.

Like a guitarist, a ukulelist can play a note by strumming multiple strings at once or by picking individual strings. More exotic techniques are also possible, but uncommon and outside the scope of this project. The key to Zeroshot’s design is the mechanism that can both pick and strum. It does so by using two actuators: a servo motor to lift and drop the pick, and a stepper to slide the pick back and forth perpendicular to the strings.

An Arduino UNO Rev3 board controls those motors through a HiLetgo L293D motor shield, with a TMC2208 driver module for the stepper. The Arduino can lower the pick and strum it across all of the strings, or it can move to a specific string and pluck just that one. 

But it would be limited to only a handful of songs if it could only play open strings, so Zeroshot also needed to add hardware to hold the strings down on the fretboard. He chose solenoids for that job, held in a 3D-printed mount. With power coming from the motor shield, the Arduino can extend the solenoids to play any required notes.

Zeroshot designed the mount to accommodate up to 16 solenoids, for the first four frets across the four strings. When including open strings, that would give the robot up to 20 notes to work with. But a lot of songs only require a handful of solenoids, as Zeroshot demonstrated by performing Celine Dion’s “My Heart Will Go On.”

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Explore underwater with this Arduino-controlled DIY ROV

Who doesn’t want to explore underwater? To take a journey beneath the surface of a lake or even the ocean? But a remotely operated vehicle (ROV), which is the kind of robot you’d use for such an adventure, isn’t exactly the kind of thing you’ll find on the shelf at your local Walmart. You can, […]

The post Explore underwater with this Arduino-controlled DIY ROV appeared first on Arduino Blog.

Who doesn’t want to explore underwater? To take a journey beneath the surface of a lake or even the ocean? But a remotely operated vehicle (ROV), which is the kind of robot you’d use for such an adventure, isn’t exactly the kind of thing you’ll find on the shelf at your local Walmart. You can, however, follow this guide from Ranuga Amarasinghe to build your own ROV for some aquatic fun.

Amarasinghe is a 16-year-old Sri Lankan student and this is actually the second iteration of his ROV design. As such, he’s dubbed it “ROV2” and it appears to be quite capable. All of its electronics sit safely within a 450mm length of sealed PVC tube. That mounts onto the aluminum extrusion frame structure that also hosts the six thrusters powered by drone-style brushless DC motors. 

ROV2’s brain is an Arduino Mega 2560 board and it drives the BLDC motors through six electronic speed controllers (ESCs). It receives control commands from the surface via an umbilical. The operator holds a Flysky transmitter that sends radio signals to a receiver floating on the water. An Arduino UNO Rev3 reads those and then communicates the motor commands to the Mega through the tethered serial connection. That limits the maximum length of the tether to about 40 meters, which subsequently limits the maximum operating depth. 

With the specified lithium battery pack, ROV2 can traverse the depths for 30-45 minutes. And when equipped with the 720p FPV camera, pilots can see and record all of the underwater action. 

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