This robot can dynamically change its wheel diameter to suit the terrain 

A vehicle’s wheel diameter has a dramatic effect on several aspects of performance. The most obvious is gearing, with larger wheels increasing the ultimate gear ratio — though transmission and transfer case gearing can counteract that. But wheel size also affects mobility over terrain, which is why Gourav Moger and Huseyin Atakan Varol’s prototype mobile […]

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A vehicle’s wheel diameter has a dramatic effect on several aspects of performance. The most obvious is gearing, with larger wheels increasing the ultimate gear ratio — though transmission and transfer case gearing can counteract that. But wheel size also affects mobility over terrain, which is why Gourav Moger and Huseyin Atakan Varol’s prototype mobile robot, called Improbability Roller, has the ability to dynamically alter its wheel diameter.

If all else were equal (including final gear ratio), smaller wheels would be better, because they result in less unsprung mass. But that would only be true in a hypothetical world on perfectly flat surfaces. As the terrain becomes more irregular, larger wheels become more practical. Stairs are an extreme example and only a vehicle with very large wheels can climb stairs.

Most vehicles sacrifice either efficiency or capability through wheel size, but this robot doesn’t have to. Each of its wheels is a unique collapsing mechanism that can expand or shrink as necessary to alter the effective rolling diameter. Pulley rope actuators on each wheel, driven by Dynamixel geared motors by an Arduino Mega 2560 board through a Dynamixel shield, perform that change. A single drive motor spins the wheels through a rigid gear set mounted on the axles, and a third omni wheel provides stability. 

This unique arrangement has additional benefits beyond terrain accommodation. The robot can, for instance, shrink its wheels in order to fit through tight spaces. It can also increase the size of one wheel, relative to the other, to turn without a dedicated steering rack or differential drive system. 

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Exploring Alvik: 3 fun and creative projects with Arduino’s educational robot platform

Alvik is cute, it’s smart, it’s fun… so what can it actually do?  To answer this question, we decided to have fun and put the robot to the test with some of the most creative people we know – our own team! A dozen Arduino employees volunteered for a dedicated Make Tank session earlier this […]

The post Exploring Alvik: 3 fun and creative projects with Arduino’s educational robot platform appeared first on Arduino Blog.

Alvik is cute, it’s smart, it’s fun… so what can it actually do? 

To answer this question, we decided to have fun and put the robot to the test with some of the most creative people we know – our own team! A dozen Arduino employees volunteered for a dedicated Make Tank session earlier this fall, and came up with a few great in-house projects for us to share – and you to try! 

We were so happy with the creative and engaging ideas that we took them on the road for the Maker Faire Rome 2024: they were a hit and attracted many curious visitors to the Arduino booth.

Hello, Alvik!

This interactive project, created by Christian Sarnataro and Leonardo Cavagnis, brings to life Alvik’s friendly personality. By waving your hands in front of a Nicla Vision camera, you trigger a cheerful “big hands” gesture in response: it’s Alvik’s way of welcoming newcomers to robotics!

Why it’s great: The project highlights Alvik’s ease of use and intuitive interactivity, while demonstrating how advanced learners can tap into the robot’s AI capabilities to create meaningful, engaging robotic experiences.

Robo-Fight Club

Developed by Davide Neri and Alexander Entinger, this competitive game turns Alvik into a feisty battling robot. Participants control their Alvik to push opponents out of the arena, while trying special moves like “yellow-banana” for spins, “green-slime” to reverse controls, and “blue-ice” to freeze competitors for five seconds. Any robot stepping out of the arena automatically loses the match.

Why it’s great: Robo-Fight Club demonstrates how Alvik can be used for multiplayer, interactive gaming experiences while teaching users about programming logic and control systems.

Alvik Mini City

In this project by Giovanni Bruno, Julián Caro Linares, and Livia Luo, Alvik works tirelessly in a mini city, moving balls from one floor to another. The project showcases how robotics can assist in repetitive and potentially hazardous tasks, inspiring us to imagine practical applications for robotics in their daily lives.

Why it’s great: This project emphasizes how Alvik is more than just an educational robot – it’s a tool for exploring real-world use cases in automation and problem-solving.

Your turn!

Alvik is the perfect companion to learn coding and robotics because it’s easy to get started with, but powerful enough to support complex projects. With the option to program using block-based coding, in MicroPython or the Arduino language, everyone from beginners to advanced users can choose the environment that suits their needs best!

Inspired by these projects? Check out all of Alvik’s features and specs on this page, or go ahead and start your journey today! Don’t forget to share your creations with us: upload your projects to Project Hub or email [email protected] – we can’t wait to see what you build!

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